monstertruckers (
monstertruckers) wrote in
route666ooc2025-02-01 02:03 pm
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OOC Intro/February Plotting Post!
Hello everyone, and welcome to Route 666 and our first OOC Intro and Mingle post! We're going to experiment with also having this double as our February Plotting Post! (Depending on player feedback, we may split this into two separate posts! Or leave it as is!)
To celebrate the first TDM being a success, all accepted players/characters will get one free AC Reward Point from whichever 5 comment thread they chose for their sample! People can also turn in additional 5 comment threads for more points, up to four more threads (with any number of comments in them) for extra rewards. In addition, you may also utilize any TDM prompts/events in the story log! (And likewise, you may do this up to four times!)
This is a one time occurrence and applies only for the January TDM.
INTO THE WOODS
After acquiring vehicles, Drifters will be hitting the road and navigating a dense forest. A road snakes through the trees, and sometimes vehicles can jump offroad and weave between the trees.
Drifters will encounter various hazards and rewards in these woods. These include:
+Haunted Groves that try to lure Drifters in to ensnare them for plant food. These trees can even reverse a transformation on Drifters, but will try to also lull Drifters into a sense of security so they can be ensnared on noose like vines, or get absorbed into the tree trunks.
+Wrecked Cars that hide assorted traps in the form of snares and fear toxin. There are also strange robot dogs called chromehounds stalking the wreckage, and are programmed to attack anyone displaying monster traits.
+Pockets of Magic dotting the road. These stasis pockets try to freeze Drifters, but are dispelled by Sigils with explosive results; sudden bursts of elemental magic tend to burst out as the fields get destroyed. Some of the stasis pockets dot the roads, and need to be burst. Vehicles can also help shield Drifters from the after effects, or quickly get them out of harm’s way.
+Moon Shrines scattered around the forest, with offerings on their altars and prayers written on their surfaces. Many of them contain the Silver Tears records on monsters, from the info pages. More pragmatic Drifters can also take the offered items from the altars… But this causes the candles to ignite, and burn hands and arms, leaving behind either a monster change, or burning a passage of text across the skin that slowly fades out over the month. This will also be our first RNG event with the text. We will have a sign up form below where we'll be distributing some lore via rolls! (Please note we are limiting this to one bit of lore per character, to keep things manageable!)
The exploration of the forest culminates in a strange ruin, a cross between a radio tower and a cabin in the woods. Once there, the Convoy experiences its first Moon Warp. Reality grows fluid, monsters burst to life from Husks in the forests, and Drifters will find their monster forms being called out to.
During the moon warp, Drifters will have two options:
1. Hide in the Convoy behind the shields, and thus avoid the worst of the Moon Warp and transformations. Things might be scary on the outside, but it’s possible to get a measure of peace indoors… Though they’ll need to make company with everyone else hiding inside.
2. Face the Moon Warp and the monsters head on, and thus enjoy a full fledged monster transformation and potentially a berserk state. It’s a brawl outside the Convoy shields, with other Husk monsters, and even chromehounds honing in on the warp and trying to slay all monsters. It’s chaotic, violent, and Drifters will need to burn a lot of energy to survive. By the end of the Warp they’ll be able to return to normal… Or possibly stay in a weakened monstrous state until events in March.
And that is our route planned for the month! We hope you enjoy this event, and feel free to plan in the comments below!
Also, feel free to introduce yourself with this handy box, if you would like!

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Player Name: Groove
Contact:
RP STUFF!
Character Name: Eunie
Canon: Xenoblade Chronicles 3
Character Info: Child soldier turned resistance fighter turned giant robot turned world savior. IT'S A LONG STORY.
Eunie is extremely foul-mouthed and opinionated and BRI'ISH. She is the personification of the "I'm a healer, but..." meme. She's perfectly competent as a medic and in combat, but she's so headstrong that she can come off as a hotheaded jerk. She's got just a teensy pinch of trauma- one time she found her own corpse! It's fine, though, she got over it. Maybe. And she literally just finished saving one hell world so she's going to be a little upset about being stuck in another one.
Monster Plans: EUNIECORN. She'll eventually be getting a horn and hooves, plus more wings because she clearly doesn't have enough yet. Also, SPARKLES.
Event Plans: Oh she's definitely going to be outside and getting the full brunt of the moon warp effect. >:D
Extra:
I promise she's actually good at her job.
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but he's also got the weakness to holy symbols trait, so that might complicate matters.
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honey you got a big storm comin'
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Also game for them meeting up either during moon warp nonsense, or patching up after the fact. Or this idiot just gets mauled by robo-dogs (it's okay, they got scrapped way worse so he's counting that as a win) and is doing a terrible job healing himself.