INFO! Player Name: Samuel Contact: dms or skyheron
RP STUFF! Character Name: Zero Canon: Mega Man X Character Info: Zero is a sentient robot created by a man who made his anger everyone else's problem. A thing that carried over long after Zero became a hero of the world. Things are a mess, and he's been active for centuries. Generally, he is no-nonsense and straightforward. He has his moments, but he is a calm man who has seen quite a bit.
He'll be a calmer presence here, but he's not entirely human. For one, he doesn't eat and exhibits traits such as faintly glowing eyes without any transformation. He's an experienced hunter and good with tech. He'll be ready to dig into the clues and work on some repairs. Monster Plans: Kitsune! I'm considering which six traits to start with, but I want to start small and build up. I might start with swift reflexes to boost his already swift speed. A dash might go way too fast at random. It will be fun. He will eventually get the hybrid and full forms. I've got a list and I'll see what to mess with first. Picking Kitsune was about making him reflect and think about some important facts when he's eventually updated to MMX8. Event Plans: Zero will try to talk to the raiders. Once he determines they are unable to communicate fully and want to cause death and destruction? A maverick hunter does his duty. He'll assist in any efforts to get supplies and see what clues and leads he can find about their situation. I'll be tossing him around to get him settled in and build up cr. Extra: His monster shifts will be robotic. I couldn't resist him having a maverick style shape.
Zero | Mega man X
Player Name: Samuel
Contact: dms or
RP STUFF!
Character Name: Zero
Canon: Mega Man X
Character Info: Zero is a sentient robot created by a man who made his anger everyone else's problem. A thing that carried over long after Zero became a hero of the world. Things are a mess, and he's been active for centuries. Generally, he is no-nonsense and straightforward. He has his moments, but he is a calm man who has seen quite a bit.
He'll be a calmer presence here, but he's not entirely human. For one, he doesn't eat and exhibits traits such as faintly glowing eyes without any transformation. He's an experienced hunter and good with tech. He'll be ready to dig into the clues and work on some repairs.
Monster Plans: Kitsune! I'm considering which six traits to start with, but I want to start small and build up. I might start with swift reflexes to boost his already swift speed. A dash might go way too fast at random. It will be fun. He will eventually get the hybrid and full forms. I've got a list and I'll see what to mess with first. Picking Kitsune was about making him reflect and think about some important facts when he's eventually updated to MMX8.
Event Plans: Zero will try to talk to the raiders. Once he determines they are unable to communicate fully and want to cause death and destruction? A maverick hunter does his duty. He'll assist in any efforts to get supplies and see what clues and leads he can find about their situation. I'll be tossing him around to get him settled in and build up cr.
Extra: His monster shifts will be robotic. I couldn't resist him having a maverick style shape.