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monstertruckers ([personal profile] monstertruckers) wrote in [community profile] route666ooc2026-06-04 06:30 pm

June Event Plotting Post (Game Finale!)

Well everyone, here we are finally at the end game! I’d like to thank you all for sticking around through all the ups and downs and delays, and hope you’ve all had a fun time and we can close this out with a flourish!

So without any further ado:

The Convoy now makes its way to the origin of the apocalypse. To where a massive shard of the moon, known as the Moon Soul lays in the center of a multi-mile crater. The hope is that the Drifters and the Convoy will be able to restore this shard, and undo the worst of the damage. But that won’t happen easily.

Much like in October, we are opening up the traits for ALL MONSTERS to be acquired from different areas/warps inside the crater. We’re also ruling that all creatures from the Bestiary can be encountered here. And the Warp Lands are still active, and can be backtracked to, if you want to wander around the map. Go wild, go silly, do all the stuff you would like to do since we’re in the end game: have a robo-rex vs. T-rexaur battle! Kite a Zolom into the final area, drop a bunch of cars on tonberries, do whatever monster mash you like! It’s a big area with all sorts of oddness going on.

The crater is suffused with smaller moon shards that cause frequent and constant moon warps, as well as numerous Husks that can spawn anything from the bestiary. The landscape itself frequently shifts around, causing elemental chaos, inverted gravity, and the like.

But the worst part is still the remnants of the Steel Wardens and Silver Tears. Or rather, the two speakers/leaders from several months ago, who hijacked the radio waves. They have since deteriorated, absorbing monsters and technology, and have little in their heads beyond stopping the Convoy before it reaches the Moon Soul.

Once there, the Soul itself will need to be healed with a combination of Convoy technology and power from Sigils. Doing so helps start healing the world, and opens a way home for the Drifters, along with pulling changes from those who will it… But there is also an option for characters who choose to stay. Just be wary of any portals that open up to prior events; things can get a little chaotic as balance is restored.

And that’s the rough sketch for the end game! The post itself will be going up soon, with a few extra details tucked in there as well!

Thank you again for playing, everybody, and we hope you enjoy the final event!



NAVIGATION

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